![]() ![]() We would expect the first number to only increase by one ( 62) so we have immediately found our target. Now starting from the last pattern number ( 61) apply this pattern repeatedly as you step forward through the set: Next, determine the difference between the second and third numbers: The first number of the pattern in this example is 1. To determine the pattern, find the difference between the first and second numbers: One of the numbers will not follow this pattern. The first four dark grey numbers (top-left in the first row) establish a pattern in which the numbers increase throughout the two rows. In the mini game a sequence of numbers is presented and the "odd one out" has to be clicked in order to delete the virus. Minigame screen after clicking the red bar (to the right of Sitting Duck) General Method for Solution If the virus has not yet successfully infected the ship, clicking the red bar will cause no pop-up. ![]() To start, on the Virus screen click the red bar to the right of the active virus. The manual deletion process takes the form of a mathematical pattern-matching minigame. This page should help explain how you can delete a virus that has successfully infected your ship. While the first two options are clearly tutorialized, the manual process is not. Using a virus removal program ( Instant Antivirus or Burst AV).Viruses will expire over time but can be terminated early in three ways: Should they successfully infect your ship they will appear as active on the Virus screen at the Science station. The odds of infection succeeding on each attempt is determined by your Cyber Defense. Viruses can be broadcast from NPC ships or beacons and have a minimum of 20 chances to infect the player ship. ![]()
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